INSTITUTE
OF DESIGN
OF IGUMO

Students of the Institute of Design are creative professionals able to design corporate identities, logos, brand books, websites, and print publications, to create illustrations, motion design, and animation, and to shoot photos and videos



TRAINING PROGRAMME

The training programmes of the Institute of Design are designed in line with the trends of the design industry and employers' demands and are focused on instilling practical skills in students.

GRAPHIC DESIGN

Students learn the skills required for creation of design projects: logos, illustrations, multi-page publications, corporate identities, websites, and mobile applications. They learn to work in graphic editors. Students create identities (brand design) for products, works, and services.

PROFESSIONAL DISCIPLINES: Fundamentals of Computer Graphics, Project Development in Graphic Design, Computer Technologies in Graphic Design, Font, Materials Science, Calligraphy, Typography, Propaedeutics, Colour Science and Colour Theory.

SOFTWARE STUDIED: Adobe Illustrator, Adobe Photoshop, Adobe After Effects, Adobe InDesign, Figma, Miro, Tilda, HTML, CSS, Java, Adobe XD.
ILLUSTRATION

Students acquire skills in creating analogue, digital, and 3D illustration. They learn to develop brand characters (mascots) and concept arts, draw using graphic tablets, and produce original and commercial illustrations.

PROFESSIONAL DISCIPLINES: Digital Illustration, Graphic Techniques, Sketching, Drawing.

SOFTWARE STUDIED: Blender, Adobe Illustrator, Adobe Photoshop.
ANIMATION

Students acquire skills in creating frame-by-frame, shape, and 3D animation. They learn to create scripts and develop their original characters. Students enrich their skills in the production and editing of feature and commercial animations.

PROFESSIONAL DISCIPLINES: Animation, Computer Technologies in Graphic Design.

SOFTWARE STUDIED: Adobe After Effects, Blender, Adobe Illustrator, Adobe Photoshop, Cinema 4d.
DIGITAL PRODUCT DESIGNER

Students master UX/UI design skills to develop websites and mobile apps. They learn to design digital products and create a user-friendly and functional user interface.

PROFESSIONAL DISCIPLINES: Fundamentals of Computer Graphics, Project Development in Graphic Design, Computer Technologies in Graphic Design.

SOFTWARE STUDIED: Figma, Miro, Tilda, HTML, CSS, Java, Adobe XD.
MOTION DESIGN

Students learn to work with 3D and 2D fonts and graphic elements. They create commercial banners and adapt them to different formats. Students master modelling and motion graphics.

PROFESSIONAL DISCIPLINES: Motion Design, Computer Technologies in Graphic Design, Font, Typography.

SOFTWARE STUDIED: Adobe After Effects, Blender, Adobe Illustrator, Adobe Photoshop, Cinema 4d.
MULTIMEDIA

Students acquire skills of shooting and post-processing of photo and video materials and learn to use graphics, texts, and sound in multimedia projects. They create original visual content (photo, video, and animation).

PROFESSIONAL DISCIPLINES: Foundations of Photo and Video Equipment, Computer Image Processing, Photography, Multimedia.

SOFTWARE STUDIED: Adobe Premiere Pro, Adobe Lightroom.
A BLOCK OF DISCIPLINES ON MANAGEMENT, MARKETING, DESIGN RESEARCH, AND COPYRIGHT.

All students of the Institute of Design master the skills enabling them to carry out entrepreneurial activities effectively.

PROFESSIONAL DISCIPLINES: Contract Law, Copyright and Fundamentals of Cultural Policy, Time Management, Project Research, Internet Marketing, Professional Ethics, Branding, Art Business.

SOFTWARE STUDIED: Notion/Miro.
ART AND CULTURE

Students of the Institute of Design develop their original style and master professional terminology. The practical part of the module includes classes in drawing, painting, and sculpture.

PROFESSIONAL DISCIPLINES:History, History of Culture and Arts, Drawing, Sketching, Philosophy, History of Design and Photography, Painting, Sculpture and Plastic Modelling, Problems of Contemporary Art, History of Cinema and Video Art.
'COMMUNICATION AND EMOTIONAL INTELLECT'

All students of the Institute of Design study communication psychology, learn to establish business communication, and master skills of burnout prevention, as creative industry professionals often face it.

PROFESSIONAL DISCIPLINES: Business Communication, Foreign Language, Business Foreign Language, Consumer Psychology, Emotional Intelligence, Resource Technologies in Creativity, Public Speaking.
PRACTICAL TRAINING

Students of the Institute of Design gain professional experience and form commercial portfolios. They learn to work on their own and in a team. Within the framework of the Design Bureau of IGUMO, students carry out projects for real customers. Representatives of the professional community supervise their works.

6 WORKSHOPS

Within the 6 workshops, students of the Institute of Design create projects under the guidance of experienced designers and artists. Working with established professionals is an exclusive opportunity of our students.
GRAPHIC DESIGN

Students learn the skills required for creation of design projects: logos, illustrations, multi-page publications, corporate identities, websites, and mobile applications. They learn to work in graphic editors. Students create identities (brand design) for products, works, and services.

PROFESSIONAL DISCIPLINES: Fundamentals of Computer Graphics, Project Development in Graphic Design, Computer Technologies in Graphic Design, Font, Materials Science, Calligraphy, Typography, Propaedeutics, Colour Science and Colour Theory.

SOFTWARE STUDIED: Adobe Illustrator, Adobe Photoshop, Adobe After Effects, Adobe InDesign, Figma, Miro, Tilda, HTML, CSS, Java, Adobe XD.
ILLUSTRATION

Students acquire skills in creating analogue, digital, and 3D illustration. They learn to develop brand characters (mascots) and concept arts, draw using graphic tablets, and produce original and commercial illustrations.

PROFESSIONAL DISCIPLINES: Digital Illustration, Graphic Techniques, Sketching, Drawing.

SOFTWARE STUDIED: Blender, Adobe Illustrator, Adobe Photoshop.
ANIMATION

Students acquire skills in creating frame-by-frame, shape, and 3D animation. They learn to create scripts and develop their original characters. Students enrich their skills in the production and editing of feature and commercial animations.

PROFESSIONAL DISCIPLINES: Animation, Computer Technologies in Graphic Design.

SOFTWARE STUDIED: Adobe After Effects, Blender, Adobe Illustrator, Adobe Photoshop, Cinema 4d.
DIGITAL PRODUCT DESIGNER

Students master UX/UI design skills to develop websites and mobile apps. They learn to design digital products and create a user-friendly and functional user interface.

PROFESSIONAL DISCIPLINES: Fundamentals of Computer Graphics, Project Development in Graphic Design, Computer Technologies in Graphic Design.

SOFTWARE STUDIED: Figma, Miro, Tilda, HTML, CSS, Java, Adobe XD.
MOTION DESIGN

Students learn to work with 3D and 2D fonts and graphic elements. They create commercial banners and adapt them to different formats. Students master modelling and motion graphics.

PROFESSIONAL DISCIPLINES: Motion Design, Computer Technologies in Graphic Design, Font, Typography.

SOFTWARE STUDIED: Adobe After Effects, Blender, Adobe Illustrator, Adobe Photoshop, Cinema 4d.
MULTIMEDIA

Students acquire skills of shooting and post-processing of photo and video materials and learn to use graphics, texts, and sound in multimedia projects. They create original visual content (photo, video, and animation).

PROFESSIONAL DISCIPLINES: Foundations of Photo and Video Equipment, Computer Image Processing, Photography, Multimedia.

SOFTWARE STUDIED: Adobe Premiere Pro, Adobe Lightroom.
A BLOCK OF DISCIPLINES ON MANAGEMENT, MARKETING, DESIGN RESEARCH, AND COPYRIGHT.

All students of the Institute of Design master the skills enabling them to carry out entrepreneurial activities effectively.

PROFESSIONAL DISCIPLINES: Contract Law, Copyright and Fundamentals of Cultural Policy, Time Management, Project Research, Internet Marketing, Professional Ethics, Branding, Art Business.

SOFTWARE STUDIED: Notion/Miro.
ART AND CULTURE

Students of the Institute of Design develop their original style and master professional terminology. The practical part of the module includes classes in drawing, painting, and sculpture.

PROFESSIONAL DISCIPLINES:History, History of Culture and Arts, Drawing, Sketching, Philosophy, History of Design and Photography, Painting, Sculpture and Plastic Modelling, Problems of Contemporary Art, History of Cinema and Video Art.
'COMMUNICATION AND EMOTIONAL INTELLECT'

All students of the Institute of Design study communication psychology, learn to establish business communication, and master skills of burnout prevention, as creative industry professionals often face it.

PROFESSIONAL DISCIPLINES: Business Communication, Foreign Language, Business Foreign Language, Consumer Psychology, Emotional Intelligence, Resource Technologies in Creativity, Public Speaking.
PRACTICAL TRAINING

Students of the Institute of Design gain professional experience and form commercial portfolios. They learn to work on their own and in a team. Within the framework of the Design Bureau of IGUMO, students carry out projects for real customers. Representatives of the professional community supervise their works.

6 WORKSHOPS

Within the 6 workshops, students of the Institute of Design create projects under the guidance of experienced designers and artists. Working with established professionals is an exclusive opportunity of our students.

PROFESSIONS

Graphic designer
Illustrator
Animator
Digital product designer
Motion designer


PROJECTS AND INTERNSHIPS

Students take part in international festivals and exhibitions and build portfolios comprising academic works and case studies for real customers

Chekhov Moscow Art Theatre

IGUMO is a partner of the Chekhov Moscow Art Theatre. Under the guidance of mentors, students take part in creating video, photo, and design content for the website of the Chekhov Moscow Art Theatre and its official pages in social networks. They prepare videos, make sketches, and interview viewers

Days of Contemporary Art (DOCA) International Festival

DOCA is an independent enlightenment project featuring an exhibition together with music and educational programmes. Students exhibit on the festival site on an equal footing with renowned art figures

BAUHAUS OPEN STUDIOS

Students explore international models of experiential aesthetic education in design, photography, and architecture

DESIGN BUREAU

Students dive into the working conditions of a design agency to build portfolios and gain practical experience

EXHIBITION ACTIVITIES

IGUMO students projects are exhibited at the Institute as well as at such venues as Winzavod, ZIL, Zverev Centre for Contemporary Art, Moscow Museum, Bauhaus, Czech Cultural Centre, and other major platforms

POINT AUCTION OF CONTEMPORARY ART

This annual event enables students to learn the principles of self-promotion and selling their original works, exhibit projects at the IGUMO Gallery, and receive their first royalties for their art

IGUMO GALLERY

This exhibition space makes it possible for students of creative fields of study to present projects on equal footing with renowned professionals

Resources



IGUMO Gallery

The best student art projects and photographs are exhibited in the IGUMO Gallery. The Gallery features new exhibitions every month

Creative Workshops

A platform for collaborative creative experiments of students and renowned art figures, photographers, designers

Linocut Workshop

A workspace for printing images using various printmaking techniques

Sculpture Studio

A studio for sculptural modeling and creating volumetric forms.

Computer Classrooms

Students have access to modern computer classrooms equipped with iMacs, PCs, graphic tablets, and Adobe software

Modern Classrooms

Stylish and comfortable classrooms designed according to students projects

Point Auction

A platform for studying business processes in the art industry, promoting students as artists, and selling their works

DIGITAL ILLUSTRATION Studio

A classroom equipped with graphic tablets for creating illustrations

Photo Studios

IGUMO has three photo studios with cyclorama, lighting equipment, and photographic equipment

Multimedia Studio

A space with modern computer equipment for video editing and photo processing

Yoga Classroom

An ideal room to lie in shavasana, relax, and get a boost of energy for a productive day

Café

A cozy place to enjoy delicious coffee while chatting with friends or working